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hybridcurrency ✱

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Default Preview Code in CHAT for Grok.com

  • Default Preview Mode: 
  • Instead of appending the preview to a hypothetical chat-window element, we’ll make the preview the default output in the chat interface. This way, when someone chats code with us, it automatically renders as a playable preview without extra steps.
  • We’ll simulate a chat environment where the preview is the primary focus, making it intuitive for anyone to see the result of their code.
  • Accessibility for the Average Joe: 
  • Add a simple header above the preview to label it (e.g., "Live Preview").
  • Include a brief instruction or placeholder text in the chat to guide users (e.g., "Paste or chat your game code to see it live!").
  • Keep the UI clean and minimal so it’s not overwhelming.

Code example "made with GROK"

<!DOCTYPE html>

<html lang="en">

<head>

    <meta charset="UTF-8">

    <meta name="viewport" content="width=device-width, initial-scale=1.0">

    <title>Grok.com Chat - Live Code Preview</title>

    <style>

        body {

            font-family: Arial, sans-serif;

            background-color: #1a1a1a;

            color: #fff;

            margin: 0;

            padding: 20px;

            display: flex;

            flex-direction: column;

            align-items: center;

            min-height: 100vh;

        }

        #chat-container {

            width: 100%;

            max-width: 400px;

            background-color: #333;

            border-radius: 10px;

            padding: 20px;

            box-shadow: 0 4px 10px rgba(0, 0, 0, 0.3);

        }

        #chat-header {

            font-size: 20px;

            margin-bottom: 10px;

            text-align: center;

        }

        #chat-instruction {

            font-size: 14px;

            color: #ccc;

            text-align: center;

            margin-bottom: 20px;

        }

        #preview-container {

            border: 2px solid #ffcc00;

            margin: 0 auto;

            width: 340px;

            height: 400px;

            border-radius: 5px;

            box-shadow: 0 2px 8px rgba(0, 0, 0, 0.2);

        }

        #preview-iframe {

            width: 100%;

            height: 100%;

            border: none;

            border-radius: 5px;

        }

        @media screen and (max-width: 360px) {

            #chat-container {

                padding: 10px;

            }

            #preview-container {

                width: 300px;

                height: 350px;

            }

        }

    </style>

</head>

<body>

    <div id="chat-container">

        <div id="chat-header">Live Code Preview</div>

        <div id="chat-instruction">Paste or chat your game code to see it live!</div>

        <div id="preview-container">

            <iframe id="preview-iframe" sandbox="allow-same-origin allow-scripts"></iframe>

        </div>

    </div>


    <script>

        function renderLivePreview(gameCode) {

            const iframe = document.getElementById('preview-iframe');

            iframe.srcdoc = gameCode; // Inject the game code directly into the iframe

        }


        // Example game code (SuprPot) to render by default

        const suprPotCode = `

        <!DOCTYPE html>

        <html lang="en">

        <head>

            <meta charset="UTF-8">

            <meta name="viewport" content="width=device-width, initial-scale=1.0">

            <title>SuprPot</title>

            <style>

                body { font-family: Arial, sans-serif; text-align: center; background-color: #1a1a1a; color: #fff; margin: 0; }

                #game-container { margin: 20px auto; padding: 20px; background-color: #333; border-radius: 10px; width: 320px; }

                #game-title { font-size: 24px; margin-bottom: 10px; }

                #reels { font-size: 40px; margin: 20px 0; }

                #payout, #total { font-size: 20px; margin: 10px 0; }

                #spin-button { margin-bottom: 30px; }

                #coin-tray { margin-top: 0; padding: 10px; background-color: #222; border: 2px solid #ffcc00; border-radius: 5px; min-height: 40px; display: flex; justify-content: center; flex-wrap: wrap; position: relative; }

                .coin { font-size: 20px; margin: 0 2px; position: absolute; animation: drop 0.8s ease-in forwards; }

                @keyframes drop { 0% { transform: translateY(-150px); opacity: 0; } 70% { transform: translateY(0); opacity: 1; } 85% { transform: translateY(-10px); } 100% { transform: translateY(0); opacity: 1; } }

                button { padding: 10px 20px; font-size: 16px; background-color: #ffcc00; border: none; border-radius: 5px; cursor: pointer; }

                button:disabled { background-color: #666; cursor: not-allowed; }

                button:hover:not(:disabled) { background-color: #e6b800; }

            </style>

        </head>

        <body>

            <div id="game-container">

                <h1 id="game-title">SuprPot</h1>

                <div id="reels">🎰 🎰 🎰 🎰</div>

                <div id="payout">Payout: 0 🟑</div>

                <div id="total">Total: 0 🟑</div>

                <button id="spin-button" onclick="spin()">Spin!</button>

                <div id="coin-tray"></div>

            </div>

            <script>

                const emojis = ['πŸ‘', 'πŸ’°', 'πŸ€–', '⭐', 'πŸ’', '😎'];

                let totalCoins = 0;

                let isSpinning = false;

                function spin() {

                    if (isSpinning) return;

                    isSpinning = true;

                    const spinButton = document.getElementById('spin-button');

                    spinButton.disabled = true;

                    let animationCount = 0;

                    const maxAnimations = 20;

                    const animationInterval = setInterval(() => {

                        const tempReels = [];

                        for (let i = 0; i < 4; i++) {

                            tempReels.push(emojis[Math.floor(Math.random() * emojis.length)]);

                        }

                        document.getElementById('reels').innerText = tempReels.join(' ');

                        animationCount++;

                        if (animationCount >= maxAnimations) {

                            clearInterval(animationInterval);

                            showFinalResult();

                            isSpinning = false;

                            spinButton.disabled = false;

                        }

                    }, 100);

                }

                function calculateMatches(reels) {

                    const counts = {};

                    reels.forEach(emoji => {

                        counts[emoji] = (counts[emoji] || 0) + 1;

                    });

                    return Math.max(...Object.values(counts));

                }

                function showFinalResult() {

                    const reels = [];

                    for (let i = 0; i < 4; i++) {

                        reels.push(emojis[Math.floor(Math.random() * emojis.length)]);

                    }

                    document.getElementById('reels').innerText = reels.join(' ');

                    const matchCount = calculateMatches(reels);

                    let payout = 0;

                    const coinTray = document.getElementById('coin-tray');

                    const trayWidth = coinTray.offsetWidth;

                    if (matchCount === 4) payout = 20;

                    else if (matchCount === 3) payout = 10;

                    else if (matchCount === 2) payout = 5;

                    document.getElementById('payout').innerText = \`Payout: \${'🟑'.repeat(payout)} (\${payout} 🟑)\`;

                    totalCoins += payout;

                    for (let i = 0; i < payout; i++) {

                        setTimeout(() => {

                            const coin = document.createElement('span');

                            coin.className = 'coin';

                            coin.innerText = '🟑';

                            const randomX = Math.random() * (trayWidth - 20);

                            coin.style.left = \`\${randomX}px\`;

                            coinTray.appendChild(coin);

                        }, i * 100);

                    }

                    document.getElementById('total').innerText = \`Total: \${totalCoins} 🟑\`;

                }

            </script>

        </body>

        </html>

        `;


        // Render the preview by default on page load

        window.addEventListener('load', () => {

            renderLivePreview(suprPotCode);

        });

    </script>

</body>

</html>

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